TY - GEN
T1 - A Medical Low-Back Pain Physical Rehabilitation Database for Human Body Movement Analysis
AU - Nguyen, Sao Mai
AU - Devanne, Maxime
AU - Neris, Olivier Remy
AU - Lempereur, Mathieu
AU - Thepaut, Andre
N1 - Publisher Copyright:
© 2024 IEEE.
PY - 2024/1/1
Y1 - 2024/1/1
N2 - While automatic monitoring and coaching of exercises are showing encouraging results in non-medical applications, they still have limitations such as errors and limited use contexts. To allow the development and assessment of physical rehabilitation by an intelligent tutoring system, we identify in this article four challenges to address and propose a medical database of clinical patients carrying out low back-pain rehabilitation exercises. The dataset includes 3D Kinect skeleton positions and orientations, RGB videos, 2D skeleton data, and medical annotations to assess the correctness, and error classification and localisation of body part and timespan. Along this dataset, we perform a complete research path, from data collection to processing, and finally a small benchmark. We evaluated on the dataset two baseline movement recognition algorithms, pertaining to two different approaches: the probabilistic approach with a Gaussian Mixture Model (GMM), and the deep learning approach with a Long-Short Term Memory (LSTM). This dataset is valuable because it includes rehabilitation relevant motions in a clinical setting with patients in their rehabilitation program, using a cost-effective, portable, and convenient sensor, and because it shows the potential for improvement on these challenges.
AB - While automatic monitoring and coaching of exercises are showing encouraging results in non-medical applications, they still have limitations such as errors and limited use contexts. To allow the development and assessment of physical rehabilitation by an intelligent tutoring system, we identify in this article four challenges to address and propose a medical database of clinical patients carrying out low back-pain rehabilitation exercises. The dataset includes 3D Kinect skeleton positions and orientations, RGB videos, 2D skeleton data, and medical annotations to assess the correctness, and error classification and localisation of body part and timespan. Along this dataset, we perform a complete research path, from data collection to processing, and finally a small benchmark. We evaluated on the dataset two baseline movement recognition algorithms, pertaining to two different approaches: the probabilistic approach with a Gaussian Mixture Model (GMM), and the deep learning approach with a Long-Short Term Memory (LSTM). This dataset is valuable because it includes rehabilitation relevant motions in a clinical setting with patients in their rehabilitation program, using a cost-effective, portable, and convenient sensor, and because it shows the potential for improvement on these challenges.
KW - human pose estimation
KW - machine learning
KW - movement analysis
KW - rehabilitation
U2 - 10.1109/IJCNN60899.2024.10650036
DO - 10.1109/IJCNN60899.2024.10650036
M3 - Conference contribution
AN - SCOPUS:85204971394
T3 - Proceedings of the International Joint Conference on Neural Networks
BT - 2024 International Joint Conference on Neural Networks, IJCNN 2024 - Proceedings
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2024 International Joint Conference on Neural Networks, IJCNN 2024
Y2 - 30 June 2024 through 5 July 2024
ER -