Abstract
This paper presents a new GUI architecture for creating advanced interfaces. This model is based on a limited set of general principles that improve flexibility and provide capabilities for implementing information visualization techniques such as magic lenses, transparent tools or semantic zooming. This architecture also makes it possible to create multiple views and application-sharing systems (by sharing views on multiple computer screens) in a simple and uniform way and to handle bi-manual interaction and multiple pointers. An experimental toolkit called Ubit was implemented to test the feasibility of this approach. It is based on a pseudo-declarative C++ API that tries to simplify GUI programming by providing a higher level of abstraction.
| Original language | English |
|---|---|
| Pages | 135-144 |
| Number of pages | 10 |
| DOIs | |
| Publication status | Published - 1 Jan 2003 |
| Externally published | Yes |
| Event | UIST'03: Proceedings of the 16th Annual ACM Symposium on User Interface Software and Technology - Vancouver, BC, Canada Duration: 2 Nov 2003 → 5 Nov 2003 |
Conference
| Conference | UIST'03: Proceedings of the 16th Annual ACM Symposium on User Interface Software and Technology |
|---|---|
| Country/Territory | Canada |
| City | Vancouver, BC |
| Period | 2/11/03 → 5/11/03 |
Keywords
- Bi-manual interaction
- Brickgets
- Declarative languages
- GUI architectures
- GUI toolkits
- Multiple displays
- Multiple-views
- Transparent tools
- Ubit
- ZUIs