@inproceedings{cc7b1ef763a644079f0887faecc48697,
title = "A stochastic and scalable approach for real-time global illumination",
keywords = "CAD, Graphics hardware, Interactive global illumination, Simplification/level of detail",
author = "Gilles Laurent and Cyril Delalandre and \{De La Rivi{\`e}re\}, Gr{\'e}goire and Tamy Boubekeur",
year = "2016",
month = feb,
day = "27",
doi = "10.1145/2856400.2876005",
language = "English",
series = "Proceedings - 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, I3D 2016",
publisher = "Association for Computing Machinery, Inc",
pages = "183--184",
editor = "Spencer, \{Stephen N.\}",
booktitle = "Proceedings - 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, I3D 2016",
note = "20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, I3D 2016 ; Conference date: 27-02-2016 Through 28-02-2016",
}