Skip to main navigation Skip to search Skip to main content

A survey on hair modeling: Styling, simulation, and rendering

  • Kelly Ward
  • , Florence Bertails
  • , Tae Yong Kim
  • , Stephen R. Marschner
  • , Marie Paule Cani
  • , Ming C. Lin
  • Walt Disney Animation Studios
  • Laboratoire GRAVIR
  • Inria Rhônes-Alpes
  • Rhythm and Hues Studios
  • Computer Science Department
  • Cornell University
  • IEEE
  • Department of Computer Science

Research output: Contribution to journal › Review article › peer-review

232 Citations (Scopus)

Abstract

Realistic hair modeling is a fundamental part of creating virtual humans in computer graphics. This paper surveys the state of the art in the major topics of hair modeling: hairstyling, hair simulation, and hair rendering. Because of the difficult, often unsolved problems that arise in all these areas, a broad diversity of approaches are used, each with strengths that make it appropriate for particular applications. We discuss each of these major topics in turn, presenting the unique challenges facing each area and describing solutions that have been presented over the years to handle these complex issues. Finally, we outline some of the remaining computational challenges in hair modeling.

Original languageEnglish
Pages (from-to)213-233
Number of pages21
JournalIEEE Transactions on Visualization and Computer Graphics
Volume13
Issue number2
DOIs
Publication statusPublished - 1 Mar 2007
Externally publishedYes

Keywords

  • Collision handling
  • Hair modeling
  • Hardware rendering
  • Light scattering
  • Physically-based simulation
  • User interaction

Fingerprint

Dive into the research topics of 'A survey on hair modeling: Styling, simulation, and rendering'. Together they form a unique fingerprint.

Cite this