Adaptive deformations with fast tight bounds

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Simulation of deformations and collision detection are two highly intertwined problems that are often treated sepa- rately. This is especially true in existing elegant adaptive simulation techniques, where standard collision detection algorithms cannot leverage the adaptively selected degrees of freedom.We propose a seamless integration of multi- grid algorithms and collision detection that identifies boundary conditions while inherently exploiting adaptivity. We realize this integration through multiscale bounding hierarchies, a novel unified hierarchical representation, together with an adaptive multigrid algorithm for irregular meshes and an adaptivity-aware hierarchical collision detection algorithm. Our solution produces detailed deformations with adapted computational cost, but it also enables robust interactive simulation of self-colliding deformable objects with high-resolution surfaces.

Original languageEnglish
Title of host publicationSymposium on Computer Animation 2007 - ACM SIGGRAPH / Eurographics Symposium Proceedings, SCA 2007
EditorsDimitris Metaxas, Jovan Popovic
PublisherAssociation for Computing Machinery
Pages181-190
Number of pages10
ISBN (Electronic)9781595936240
DOIs
Publication statusPublished - 3 Aug 2007
Externally publishedYes
Event7th ACM SIGGRAPH/Eurographics Symposium on Computer Animation, SCA 2007 - San Diego, United States
Duration: 3 Aug 20074 Aug 2007

Publication series

NameSymposium on Computer Animation 2007 - ACM SIGGRAPH / Eurographics Symposium Proceedings, SCA 2007

Conference

Conference7th ACM SIGGRAPH/Eurographics Symposium on Computer Animation, SCA 2007
Country/TerritoryUnited States
CitySan Diego
Period3/08/074/08/07

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