@inproceedings{a28443011cf345e6ba94e02464865bc4,
title = "Adaptive simulation of soft bodies in real-time",
abstract = "This paper presents an adaptive technique to animate deformable bodies in real-time. Our method relies on mixed Finite-Volume/Finite-Element method applied to an arbitrary non-nested hierarchy of volumetric meshes. We achieve a garanteed frame rate thanks to a novative multi-resolution algorithm that locally refines or simplifies the simulated object in order to concentrate computation load where and when needed.",
author = "Gilles Debunne and Mathieu Desbrun and Cani, \{Marie Paule\} and Alan Barr",
note = "Publisher Copyright: {\textcopyright} 2000 IEEE.; 2000 Computer Animation, CA 2000 ; Conference date: 03-05-2000 Through 05-05-2000",
year = "2000",
month = jan,
day = "1",
doi = "10.1109/CA.2000.889022",
language = "English",
series = "Proceedings - Computer Animation 2000, CA 2000",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "15--20",
booktitle = "Proceedings - Computer Animation 2000, CA 2000",
}