An approach to assess the quality of collaboration in technology-mediated design situations

  • Jean Marie Burkhardt
  • , Françoise Détienne
  • , Anne Marie Hébert
  • , Laurence Perron
  • , Stéphane Safin
  • , Pierre Leclercq

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Our objective is to measure and compare the quality of collaboration in technology-mediated design activities. Our position is to consider collaboration as multidimensional. We present a method to assess quality of collaboration which is composed of seven dimensions concerning communication processes such as grounding, coordination processes, task-related processes, symmetry of individual contributions as well as motivational processes. This method is used in a study aiming to compare the quality of collaboration in architectural design. In this experimental study, design situations vary according to technology-mediation - co-presence with an augmented reality (AR) environment versus distance with AR and visio-conferencing -, and according to number of participants - pairs versus groups of four architects -. Our results show that distinctive dimensions of collaboration are affected by the technology mediation and/or the number of co-designers. We discuss these results with respect to technology affordances such as visibility and group factors.

Original languageEnglish
Title of host publicationECCE 2009 - European Conference on Cognitive Ergonomics
Subtitle of host publicationDesigning beyond the Product - Understanding Activity and User Experience in Ubiquitous Environments
Pages355-362
Number of pages8
Edition258
Publication statusPublished - 21 Dec 2009
EventECCE 2009 - European Conference on Cognitive Ergonomics: Designing beyond the Product - Understanding Activity and User Experience in Ubiquitous Environments - Helsinki, Finland
Duration: 30 Sept 20092 Oct 2009

Conference

ConferenceECCE 2009 - European Conference on Cognitive Ergonomics: Designing beyond the Product - Understanding Activity and User Experience in Ubiquitous Environments
Country/TerritoryFinland
CityHelsinki
Period30/09/092/10/09

Keywords

  • Cognitive ergonomics
  • Collaboration
  • Computer supported collaborative learning
  • Design
  • Methodology

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