An ethnographic study of collaborative design: Multi-modal generation and (Re)-attribution of design ideas

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This paper presents an ethnographic study of a game design in a natural setting. Based on analyses of excerpts of interactions between designers, our approach combines content and interactional approaches to study collaborative creativity. The aim of this combined approach is to construct different interactional formats of creative interaction which account for both design content evolution and interactional dynamism. The analysis of two excerpts shows how ideas are generated, elaborated, delivered and received by designers.

Original languageEnglish
Title of host publicationDS 66-2
Subtitle of host publicationProceedings of the 1st International Conference on Design Creativity, ICDC 2010
Publication statusPublished - 1 Dec 2010
Event1st International Conference on Design Creativity, ICDC 2010 - Kobe, Japan
Duration: 29 Nov 20101 Dec 2010

Publication series

NameDS 66-2: Proceedings of the 1st International Conference on Design Creativity, ICDC 2010

Conference

Conference1st International Conference on Design Creativity, ICDC 2010
Country/TerritoryJapan
CityKobe
Period29/11/101/12/10

Keywords

  • Collaborative creativity
  • Collaborative design
  • Production format
  • Video game design

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