TY - GEN
T1 - An Industry-Adapted AR Training Method for Manual Assembly Operations
AU - Lavric, Traian
AU - Bricard, Emmanuel
AU - Preda, Marius
AU - Zaharia, Titus
N1 - Publisher Copyright:
© 2021, Springer Nature Switzerland AG.
PY - 2021/1/1
Y1 - 2021/1/1
N2 - The adoption of Augmented Reality (AR) in the industry is in early stages, mainly due to technological and organizational limitations. This research work, carried out in a manufacturing factory, aims at providing an effective AR training method for manual assembly, adapted for industrial context. We define the 2W1H (What, Where, How) principle to formalize the description of any manual assembly operation in AR, independently on its type or complexity. Further, we propose a head-mounted display (HMD)-based method for conveying the manual assembly information, which relies on low-cost visual assets - i.e. text, image, video and predefined auxiliary content. We evaluate the effectiveness and usability of our proposal by conducting a field experiment with 30 participants. Additionally, we comparatively evaluate two sets of AR instructions, low-cost vs. CAD-based, to identify benefits of conveying assembly information by using CAD models. Our objective evaluation indicates that (i) manual assembly expertise can be effectively delivered by using spatially registered low-cost visual assets and that (ii) CAD-based instructions lead to faster assembly times, but persuade lower user attentiveness, eventually leading to higher error rates. Finally, by considering the diminishing utility of the AR instructions over three assembly cycles, we question the worthiness of authoring CAD-based AR instructions for similar industrial scenarios.
AB - The adoption of Augmented Reality (AR) in the industry is in early stages, mainly due to technological and organizational limitations. This research work, carried out in a manufacturing factory, aims at providing an effective AR training method for manual assembly, adapted for industrial context. We define the 2W1H (What, Where, How) principle to formalize the description of any manual assembly operation in AR, independently on its type or complexity. Further, we propose a head-mounted display (HMD)-based method for conveying the manual assembly information, which relies on low-cost visual assets - i.e. text, image, video and predefined auxiliary content. We evaluate the effectiveness and usability of our proposal by conducting a field experiment with 30 participants. Additionally, we comparatively evaluate two sets of AR instructions, low-cost vs. CAD-based, to identify benefits of conveying assembly information by using CAD models. Our objective evaluation indicates that (i) manual assembly expertise can be effectively delivered by using spatially registered low-cost visual assets and that (ii) CAD-based instructions lead to faster assembly times, but persuade lower user attentiveness, eventually leading to higher error rates. Finally, by considering the diminishing utility of the AR instructions over three assembly cycles, we question the worthiness of authoring CAD-based AR instructions for similar industrial scenarios.
KW - AR
KW - CAD
KW - Case study
KW - Field experiment
KW - Industry
KW - Manual assembly
KW - Training
KW - Visual asset
U2 - 10.1007/978-3-030-90963-5_22
DO - 10.1007/978-3-030-90963-5_22
M3 - Conference contribution
AN - SCOPUS:85119876841
SN - 9783030909628
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 282
EP - 304
BT - HCI International 2021 - Late Breaking Papers
A2 - Stephanidis, Constantine
A2 - Kurosu, Masaaki
A2 - Chen, Jessie Y.C.
A2 - Fragomeni, Gino
A2 - Streitz, Norbert
A2 - Konomi, Shin’ichi
A2 - Degen, Helmut
A2 - Ntoa, Stavroula
PB - Springer Science and Business Media Deutschland GmbH
T2 - 23rd International Conference on Human-Computer Interaction, HCII 2021
Y2 - 24 July 2021 through 29 July 2021
ER -