TY - GEN
T1 - An Online Approach to D2D Trajectory Utility Maximization Problem
AU - Bedi, Amrit S.
AU - Rajawat, Ketan
AU - Coupechoux, Marceau
N1 - Publisher Copyright:
© 2018 IEEE.
PY - 2018/10/8
Y1 - 2018/10/8
N2 - This paper considers the problem of designing the user trajectory in a device-to-device communications setting. We consider a pair of pedestrians connected through a D2D link. The pedestrians seek to reach their respective destinations, while using the D2D link for data exchange applications such as file transfer, video calling, and online gaming. In order to enable better D2D connectivity, the pedestrians are willing to deviate from their respective shortest paths, at the cost of reaching their destinations slightly late. A generic trajectory optimization problem is formulated and solved for the case when full information about the problem in known in advance. Motivated by the D2D user's need to keep their destinations private, we also formulate a regularized variant of the problem that can be used to develop a fully online algorithm. The proposed online algorithm is quite efficient, and is shown to achieve a sublinear offline regret while satisfying the required mobility constraints exactly. The theoretical results are backed by detailed numerical tests that establish the efficacy of the proposed algorithms under various settings.
AB - This paper considers the problem of designing the user trajectory in a device-to-device communications setting. We consider a pair of pedestrians connected through a D2D link. The pedestrians seek to reach their respective destinations, while using the D2D link for data exchange applications such as file transfer, video calling, and online gaming. In order to enable better D2D connectivity, the pedestrians are willing to deviate from their respective shortest paths, at the cost of reaching their destinations slightly late. A generic trajectory optimization problem is formulated and solved for the case when full information about the problem in known in advance. Motivated by the D2D user's need to keep their destinations private, we also formulate a regularized variant of the problem that can be used to develop a fully online algorithm. The proposed online algorithm is quite efficient, and is shown to achieve a sublinear offline regret while satisfying the required mobility constraints exactly. The theoretical results are backed by detailed numerical tests that establish the efficacy of the proposed algorithms under various settings.
U2 - 10.1109/INFOCOM.2018.8485855
DO - 10.1109/INFOCOM.2018.8485855
M3 - Conference contribution
AN - SCOPUS:85056182617
T3 - Proceedings - IEEE INFOCOM
SP - 1610
EP - 1618
BT - INFOCOM 2018 - IEEE Conference on Computer Communications
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2018 IEEE Conference on Computer Communications, INFOCOM 2018
Y2 - 15 April 2018 through 19 April 2018
ER -