Antirandomizing the wrong game

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

We study a variant of the tenure game introduced by J. Spencer (Theor. Comput. Sci. 131 (1994), 415-429). In this version, chips are not removed from the game, but moved down to the lowest level instead. Though the rules of both versions differ only slightly, it seems impossible to convert an upper bound strategy into a lower bound one using the antirandomization approach of Spencer (which was very effective for the original game and several others). For the upper bound we give a potential function argument (both randomized and derandomized). We manage to prove a nearly matching lower bound using a strategy that can be interpreted as an antirandomization of Spencer's original game.

Original languageEnglish
Title of host publicationAutomata, Languages and Programming - 29th International Colloquium, ICALP 2002, Proceedings
EditorsPeter Widmayer, Stephan Eidenbenz, Francisco Triguero, Rafael Morales, Ricardo Conejo, Matthew Hennessy
PublisherSpringer Verlag
Pages876-887
Number of pages12
ISBN (Print)3540438645, 9783540438649
DOIs
Publication statusPublished - 1 Jan 2002
Externally publishedYes
Event29th International Colloquium on Automata, Languages, and Programming, ICALP 2002 - Malaga, Spain
Duration: 8 Jul 200213 Jul 2002

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume2380 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference29th International Colloquium on Automata, Languages, and Programming, ICALP 2002
Country/TerritorySpain
CityMalaga
Period8/07/0213/07/02

Keywords

  • Derandomization
  • Games
  • Randomization

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