Abstract
Blackwell approachability, regret minimization and calibration are three criteria used to evaluate a strategy (or an algorithm) in sequential decision problems, described as repeated games between a player and Nature. Although they have at first sight not much in common, links between them have been discovered: for instance, both consistent and calibrated strategies can be constructed by following, in some auxiliary game, an approachability strategy. We gather seminal and recent results, develop and generalize Blackwell's elegant theory in several directions. The final objectives is to show how approachability can be used as a basic powerful tool to exhibit a new class of intuitive algorithms, based on simple geometric properties. In order to be complete, we also prove that approachability can be seen as a byproduct of the very existence of consistent or calibrated strategies.
| Original language | English |
|---|---|
| Pages (from-to) | 181-254 |
| Number of pages | 74 |
| Journal | Journal of Dynamics and Games |
| Volume | 1 |
| Issue number | 2 |
| DOIs | |
| Publication status | Published - 1 Jan 2014 |
| Externally published | Yes |
Keywords
- Blackwell's approachability
- Calibration
- Regret minimization