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Collision detection for deformable objects

  • M. Teschner
  • , S. Kimmerle
  • , B. Heidelberger
  • , G. Zachmann
  • , L. Raghupathi
  • , A. Fuhrmann
  • , M. P. Cani
  • , F. Faure
  • , N. Magnenat-Thalmann
  • , W. Strasser
  • , P. Volino
  • University of Freiburg
  • University of Tübingen
  • ETH Zurich
  • University Bonn
  • INRIA Institut National de Recherche en Informatique et en Automatique
  • Fraunhofer IGD
  • University of Geneva

Research output: Contribution to journalArticlepeer-review

376 Citations (Scopus)

Abstract

Interactive environments for dynamically deforming objects play an important role in surgery simulation and entertainment technology. These environments require fast deformable models and very efficient collision handling techniques. While collision detection for rigid bodies is well investigated, collision detection for deformable objects introduces additional challenging problems. This paper focuses on these aspects and summarizes recent research in the area of deformable collision detection. Various approaches based on bounding volume hierarchies, distance fields and spatial partitioning are discussed. In addition, image-space techniques and stochastic methods are considered. Applications in cloth modeling and surgical simulation are presented.

Original languageEnglish
Pages (from-to)61-81
Number of pages21
JournalComputer Graphics Forum
Volume24
Issue number1
DOIs
Publication statusPublished - 1 Jan 2005

Keywords

  • Bounding-volume hierarchy
  • Continuous collision detection
  • Deformable collision detection
  • Distance field
  • Image-space collision detection
  • Self-collision detection
  • Spatial subdivision
  • Stochastic collision detection

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