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Consistent Video Filtering for Camera Arrays

  • Nicolas Bonneel
  • , James Tompkin
  • , Deqing Sun
  • , Oliver Wang
  • , Kalyan Sunkavalli
  • , Sylvain Paris
  • , Hanspeter Pfister
  • Université de Lyon
  • Women and Infants Hospital of Rhode Island-Warren Alpert Medical School of Brown University
  • Nvidia Research
  • Adobe Systems
  • Harvard University

Research output: Contribution to journalArticlepeer-review

7 Citations (Scopus)

Abstract

Visual formats have advanced beyond single-view images and videos: 3D movies are commonplace, researchers have developed multi-view navigation systems, and VR is helping to push light field cameras to mass market. However, editing tools for these media are still nascent, and even simple filtering operations like color correction or stylization are problematic: naively applying image filters per frame or per view rarely produces satisfying results due to time and space inconsistencies. Our method preserves and stabilizes filter effects while being agnostic to the inner working of the filter. It captures filter effects in the gradient domain, then uses input frame gradients as a reference to impose temporal and spatial consistency. Our least-squares formulation adds minimal overhead compared to naive data processing. Further, when filter cost is high, we introduce a filter transfer strategy that reduces the number of per-frame filtering computations by an order of magnitude, with only a small reduction in visual quality. We demonstrate our algorithm on several camera array formats including stereo videos, light fields, and wide baselines.

Original languageEnglish
Pages (from-to)397-407
Number of pages11
JournalComputer Graphics Forum
Volume36
Issue number2
DOIs
Publication statusPublished - 1 May 2017
Externally publishedYes

Keywords

  • Categories and Subject Descriptors (according to ACM CCS)
  • I.2.10 [Computer Graphics]: Vision and Scene Understanding—Video analysis
  • I.4.3 [Computer Graphics]: Enhancement—Filtering

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