Creating and encoding of cartoons using MPEG-4 BIFS: Methods and results

  • Cyril Concolato
  • , Jean Claude Dufourd
  • , Jean Claude Moissinac

Research output: Contribution to journalArticlepeer-review

Abstract

Our work focuses on the encoding of two-dimensional (2-D) graphics animated cartoons with MPEG-4. This stems from a need to stop encoding cartoons as videos and to start using methods more adapted to animated 2-D vector graphics sequences. We expected this could be an efficient coding with good versatility for various types of terminals. First, we present some technical specification for such cartoons. Next, we give an overview of MPEG-4 BIFS encoding methods. Then, we analyze how to optimize the use of these methods; some of our proposals could be useful for 2-D graphics applications other than animated cartoon. Last, we show some results with significantly better encoding efficiency over simple BIFS encoding.

Original languageEnglish
Pages (from-to)1129-1135
Number of pages7
JournalIEEE Transactions on Circuits and Systems for Video Technology
Volume13
Issue number11
DOIs
Publication statusPublished - 1 Nov 2003

Keywords

  • Cartoon design
  • Efficient coding
  • MPEG-4 BIFS
  • Two-dimensional (2-D) vector graphics

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