Design of an emotion elicitation tool using VR for human-avatar interaction studies

P. H. Orefice, M. Ammi, M. Hafez, A. Tapus

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

With the development of socially interacting machines, it is important to understand how people react depending on their emotional state. Research in this area require emotion elicitation devices. This paper presents such a tool using virtual reality (VR), that merges classical elicitation techniques to emphasize emotional response. The design choices are depicted for four emotions, and a performance analysis using questionnaires is achieved.

Original languageEnglish
Title of host publicationIntelligent Virtual Agents - 17th International Conference, IVA 2017, Proceedings
EditorsCarol O'Sullivan, Ginevra Castellano, Stefan Kopp, Jonas Beskow, Christopher Peters, Iolanda Leite
PublisherSpringer Verlag
Pages335-338
Number of pages4
ISBN (Print)9783319674001
DOIs
Publication statusPublished - 1 Jan 2017
Externally publishedYes
Event17th International Conference on Intelligent Virtual Agents, IVA 2017 - Stockholm, Sweden
Duration: 27 Aug 201730 Aug 2017

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume10498 LNAI
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference17th International Conference on Intelligent Virtual Agents, IVA 2017
Country/TerritorySweden
CityStockholm
Period27/08/1730/08/17

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