Designing GUIs by sketch drawing and visual programming

Research output: Contribution to conferencePaperpeer-review

Abstract

This paper presents a new interactive UIDE that is based on visual programming and constrained sketch drawing. At the early stages of the iterative conception process, GUIs are interactively designed by drawing a "rough sketch" that acts as a first draft of the final description. This drawing is interpreted in real time by the system in order to produce the corresponding widget view (i.e. the actual visible GUI) and a graph of abstract objects that represents the GUI structure. This graph can then be easily modified by mixing visual and textual programming in a fully iterative and incremental way. This system is also based on the use of generic objects which are dynamically instantiated into actual widgets according to their structural and functional context. This scheme makes it possible to define very generic GUIs that can then be deeply refined in an efficient way at any stage of the conception process.

Original languageEnglish
Pages274-276
Number of pages3
DOIs
Publication statusPublished - 1 Dec 1998
Event4th International Working Conference on Advanced Visual Interfaces, AVI 1998 - L'Aquila, Italy
Duration: 24 May 199827 May 1998

Conference

Conference4th International Working Conference on Advanced Visual Interfaces, AVI 1998
Country/TerritoryItaly
CityL'Aquila
Period24/05/9827/05/98

Keywords

  • Interface builders
  • Sketching
  • User interface design
  • Visual / textual equivalence
  • Visual programming

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