TY - GEN
T1 - Designing mobility
T2 - 1st International ICST Conference on Mobile Computing, Applications, and Services, MobiCASE 2009, Held in Conjunction with the 1st Workshop on Innovative Mobile User Interactivity, WIMUI
AU - Gentes, Annie
AU - Jutant, Camille
AU - Guyot, Aude
AU - Simatic, Michel
PY - 2010/12/1
Y1 - 2010/12/1
N2 - PLUG - Play Ubiquitous Games -, is a research project that deployed a fully distributed RFID architecture in the Museum of Arts and Crafts in Paris. A pervasive game was designed: "Plug: the Secrets of the Museum" (PSM) where players had to find virtual representations of the Museum artifacts, scatter them around or tidy them in the right spots, or swap them with other players. The analysis of the players' feed back showed that three main features characterize mobility when it is connected to pervasiveness. First, mobility appears as a way to read and collect information. Second, it is a tool to virtually mark the environment and the artifacts. Moving can be akin to "writing" a new scenario. Third, people become part of the network propagating and refreshing information not only on their mobiles but also on the RFID displays.
AB - PLUG - Play Ubiquitous Games -, is a research project that deployed a fully distributed RFID architecture in the Museum of Arts and Crafts in Paris. A pervasive game was designed: "Plug: the Secrets of the Museum" (PSM) where players had to find virtual representations of the Museum artifacts, scatter them around or tidy them in the right spots, or swap them with other players. The analysis of the players' feed back showed that three main features characterize mobility when it is connected to pervasiveness. First, mobility appears as a way to read and collect information. Second, it is a tool to virtually mark the environment and the artifacts. Moving can be akin to "writing" a new scenario. Third, people become part of the network propagating and refreshing information not only on their mobiles but also on the RFID displays.
KW - Mobile and context-aware games
KW - Mobile entertainment
KW - Mobile multimedia
KW - Novel user experience and interfaces
U2 - 10.1007/978-3-642-12607-9_28
DO - 10.1007/978-3-642-12607-9_28
M3 - Conference contribution
AN - SCOPUS:84885891859
SN - 3642126065
SN - 9783642126062
T3 - Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering
SP - 374
EP - 382
BT - Mobile Computing, Applications, and Services - First International ICST Conference, MobiCASE 2009, Revised Selected Papers
Y2 - 26 October 2009 through 29 October 2009
ER -