Developing a Model Augmented Reality Curriculum

Mikhail Fominykh, Fridolin Wild, Ralf Klamma, Mark Billinghurst, Lisandra S. Costiner, Andrey Karsakov, Eleni Mangina, Judith Molka-Danielsen, Ian Pollock, Marius Preda, Aljosa Smolic

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This paper outlines the objectives of the working group on developing a model Augmented Reality curriculum for higher education. We motivate the need for the model curriculum by the growing Augmented Reality industry and subsequent demand for trained professionals. While the industry is growing, the educational offers that train the required skills remain limited and fragmented. The working group will address this challenge by surveying the state of the art in Augmented Reality education are reviewing available data on industry requirements. Based on the results, the group will develop a new model Augmented Reality curriculum. The working group will also develop future work recommendations for the design of teaching materials and integration of Augmented Reality in computing curricula.

Original languageEnglish
Title of host publicationITiCSE 2020 - Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education
PublisherAssociation for Computing Machinery
Pages508-509
Number of pages2
ISBN (Electronic)9781450368742
DOIs
Publication statusPublished - 15 Jun 2020
Externally publishedYes
Event25th ACM Conference on Innovation and Technology in Computer Science Education, ITiCSE 2020 - Trondheim, Norway
Duration: 15 Jun 202019 Jun 2020

Publication series

NameAnnual Conference on Innovation and Technology in Computer Science Education, ITiCSE
ISSN (Print)1942-647X

Conference

Conference25th ACM Conference on Innovation and Technology in Computer Science Education, ITiCSE 2020
Country/TerritoryNorway
CityTrondheim
Period15/06/2019/06/20

Keywords

  • augmented reality
  • curriculum
  • software engineering

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