Direct spherical parameterization of 3D triangular meshes using local flattening operations

Bogdan Mocanu, Titus Zaharia

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

In this paper, we propose a novel spherical parameterization approach for closed, genus-0, two-manifold, 3D triangular meshes. The method exploits a modified version of the Gaussian curvature, associated to the model vertices. Valid spherical embeddings are obtained by locally flattening the mesh in an iterative manner, which makes it possible to convert the initial mesh into a rounded, sphere-like surface that can be directly mapped onto the unit sphere. Our approach shows superior performances with respect to state of the art techniques, with a reduction in terms of angular and area distortions of more than 35% and 19% respectively.

Original languageEnglish
Title of host publicationAdvances in Visual Computing - 7th International Symposium, ISVC 2011, Proceedings
Pages607-618
Number of pages12
EditionPART 1
DOIs
Publication statusPublished - 5 Oct 2011
Externally publishedYes
Event7th International Symposium on Visual Computing, ISVC 2011 - Las Vegas, NV, United States
Duration: 26 Sept 201128 Sept 2011

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
NumberPART 1
Volume6938 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference7th International Symposium on Visual Computing, ISVC 2011
Country/TerritoryUnited States
CityLas Vegas, NV
Period26/09/1128/09/11

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