Discrete shells

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Abstract

In this paper we introduce a discrete shell model describing the behavior of thin flexible structures, such as hats, leaves, and aluminum cans, which are characterized by a curved undeformed configuration. Previously such models required complex continuum mechanics formulations and correspondingly complex algorithms. We show that a simple shell model can be derived geometrically for triangle meshes and implemented quickly by modifying a standard cloth simulator. Our technique convincingly simulates a variety of curved objects with materials ranging from paper to metal, as we demonstrate with several examples including a comparison of a real and simulated falling hat.

Original languageEnglish
Title of host publicationProceedings of the 2003 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, SCA 2003
PublisherAssociation for Computing Machinery
Pages62-67+364
ISBN (Print)1581136595, 9781581136593
DOIs
Publication statusPublished - 26 Jul 2003
Externally publishedYes
Event2003 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, SCA 2003 - San Diego, United States
Duration: 26 Jul 200327 Jul 2003

Publication series

NameProceedings of the 2003 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, SCA 2003

Conference

Conference2003 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, SCA 2003
Country/TerritoryUnited States
CitySan Diego
Period26/07/0327/07/03

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