Do-it-yourself creation of pervasive, tangible applications

  • Juan R. Velasco
  • , Lieven Trappeniers
  • , Miguel A. Lopez-Carmona
  • , Marc Roelands
  • , Ivan Marsa-Maestre
  • , Dries De Roeck
  • , Emmanuel Marilly
  • , Noël Crespi
  • , Rob Moonen
  • , Yacine Ghamri-Doudane

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

As technology advances and becomes more pervasive, the DiY (Do-it-Yourself) paradigm that emerged on the furniture & home decoration market in the 70's is now experiencing a second birth in the digital realm. Continuing from the prosumer paradigm, where people are allowed not only to surf a network obtaining content and information, but also (co-)create such elements themselves, the user-centered participation is expected to further increase beyond the Web 2.0 as we know it. In line with the supporting ITEA2 DiY Smart Experiences (DiYSE) project, this studio aims to offer participants the opportunity to create, design and share pervasive applications within the smart space ecosystem provided by the DiYSE framework and its development methodology.

Original languageEnglish
Title of host publicationProceedings of the 5th International Conference on Tangible Embedded and Embodied Interaction, TEI'11
PublisherAssociation for Computing Machinery
Pages361-364
Number of pages4
ISBN (Print)9781450306287
DOIs
Publication statusPublished - 1 Jan 2011

Publication series

NameProceedings of the 5th International Conference on Tangible Embedded and Embodied Interaction, TEI'11

Keywords

  • Arduino
  • Creation
  • DiY
  • Smart objects
  • Smart spaces

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