Double hierarchies for efficient sampling in Monte Carlo rendering

Norbert Bus, Tamy Boubekeur

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

We propose a novel representation of the light field tailored to improve importance sampling for Monte Carlo rendering. The domain of the light field i.e., the product space of spatial positions and directions is hierarchically subdivided into subsets on which local models characterize the light transport. The data structure is based on double trees, and only approximates the exact light field, but enables efficient queries for importance sampling and easy setup by tracing photons in the scene. The framework is simple yet flexible, supports any type of local model for representing the light field, provided it can be efficiently importance sampled, and progressive refinement with an arbitrary number of photons. Last, we provide a reference open source implementation of our method.

Original languageEnglish
Title of host publicationACM SIGGRAPH 2017 Talks, SIGGRAPH 2017
PublisherAssociation for Computing Machinery, Inc
ISBN (Electronic)9781450350082
DOIs
Publication statusPublished - 30 Jul 2017
Externally publishedYes
EventACM SIGGRAPH 2017 Talks - International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2017 - Los Angeles, United States
Duration: 30 Jul 20173 Aug 2017

Publication series

NameACM SIGGRAPH 2017 Talks, SIGGRAPH 2017

Conference

ConferenceACM SIGGRAPH 2017 Talks - International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2017
Country/TerritoryUnited States
CityLos Angeles
Period30/07/173/08/17

Keywords

  • Importance sampling
  • Monte Carlo rendering

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