Dynamic optimization of the strength ratio during a terrestrial conflict

Alexandre Sztykgold, Gilles Coppin, Olivier Hudry

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

The aim of this study is to assist a military decision maker during his decision-making process when applying tactics on the battlefield. For that, we have decided to model the conflict by a game, on which we will seek to find strategies guaranteeing to achieve given goals simultaneously defined in terms of attrition and tracking. The model relies multi-valued graphs, and leads us to solve a stochastic shortest path problem. The employed techniques refer to Temporal Differences methods but also use a heuristic qualification of system states to face algorithmic complexity issues.

Original languageEnglish
Title of host publicationProceedings of the 2007 IEEE Symposium on Approximate Dynamic Programming and Reinforcement Learning, ADPRL 2007
Pages241-246
Number of pages6
DOIs
Publication statusPublished - 25 Sept 2007
Externally publishedYes
Event2007 IEEE Symposium on Approximate Dynamic Programming and Reinforcement Learning, ADPRL 2007 - Honolulu, HI, United States
Duration: 1 Apr 20075 Apr 2007

Publication series

NameProceedings of the 2007 IEEE Symposium on Approximate Dynamic Programming and Reinforcement Learning, ADPRL 2007

Conference

Conference2007 IEEE Symposium on Approximate Dynamic Programming and Reinforcement Learning, ADPRL 2007
Country/TerritoryUnited States
CityHonolulu, HI
Period1/04/075/04/07

Keywords

  • Approximate dynamic programming
  • Decision aid
  • Game theory
  • Graph theory
  • Temporal differences methods
  • Viability theory

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