@inproceedings{cfc76d7416414e9185c40833462f9a30,
title = "Efficiently Distributed Watertight Surface Reconstruction",
abstract = "We present an out-of-core and distributed surface reconstruction algorithm which scales efficiently on arbitrarily large point clouds (with optical centres) and produces a 3D watertight triangle mesh representing the surface of the underlying scene. Surface reconstruction from a point cloud is a difficult problem and existing state of the art approaches are usually based on complex pipelines making use of global algorithms (i.e. Delaunay triangulation,graph-cut optimisation). For one of these approaches,we investigate the distribution of all the steps (in particular Delaunay triangulation and graph-cut optimisation) in order to propose a fully scalable method. We show that the problem can be tiled and distributed across a cloud or a cluster of PCs by paying a careful attention to the interactions between tiles and using Spark computing framework. We confirm the efficiency of this approach with an in-depth quantitative evaluation and the successful reconstruction of a surface from a very large data set which combines more than 350 million aerial and terrestrial LiDAR points.",
keywords = "Lidar, big data, graph cut, optimization, surface reconstruction",
author = "Laurent Caraffa and Yanis Marchand and Mathieu Bredif and Bruno Vallet",
note = "Publisher Copyright: {\textcopyright} 2021 IEEE.; 9th International Conference on 3D Vision, 3DV 2021 ; Conference date: 01-12-2021 Through 03-12-2021",
year = "2021",
month = jan,
day = "1",
doi = "10.1109/3DV53792.2021.00150",
language = "English",
series = "Proceedings - 2021 International Conference on 3D Vision, 3DV 2021",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "1432--1441",
booktitle = "Proceedings - 2021 International Conference on 3D Vision, 3DV 2021",
}