Abstract
We present several mathematical-optimization formulations for a problem that commonly occurs in geometry processing and specifically in the design of so-called smooth direction fields on surfaces. This problem has direct applications in 3D shape parameterization, texture mapping, and shape design via rough concept sketches, among many others. A key challenge in this setting is to design a set of unit-norm directions, on a given surface, that satisfy some prescribed constraints and vary smoothly. This naturally leads to mixed-integer optimization formulations, because the smoothness needs to be formulated with respect to angle-valued variables, which to compare one needs to fix the discrete jump between nearby points. Previous works have primarily attacked this problem via a greedy ad-hoc strategy with a specialized solver. We demonstrate how the problem can be cast in a standard mathematical-optimization form, and we suggest several relaxations that are especially adapted to modern mathematical-optimization solvers.
| Original language | English |
|---|---|
| Pages (from-to) | 337-347 |
| Number of pages | 11 |
| Journal | Optimization and Engineering |
| Volume | 20 |
| Issue number | 2 |
| DOIs | |
| Publication status | Published - 1 Jun 2019 |
Keywords
- Computer graphics
- Mixed-integer linear optimization
- Mixed-integer nonlinear optimization
- Sketching
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