Abstract
We consider the problem where an agent wants to find a hidden object that is randomly located in some vertex of a directed acyclic graph (DAG) according to a fixed but possibly unknown distribution. The agent can only examine vertices whose in-neighbors have already been examined. In this paper, we address a learning setting where we allow the agent to stop before having found the object and restart searching on a new independent instance of the same problem. Our goal is to maximize the total number of hidden objects found given a time budget. The agent can thus skip an instance after realizing that it would spend too much time on it. Our contributions are both to the search theory and multi-armed bandits. If the distribution is known, we provide a quasi-optimal and efficient stationary strategy. If the distribution is unknown, we additionally show how to sequentially approximate it and, at the same time, act near-optimally in order to collect as many hidden objects as possible.
| Original language | English |
|---|---|
| Publication status | Published - 1 Jan 2019 |
| Externally published | Yes |
| Event | 22nd International Conference on Artificial Intelligence and Statistics, AISTATS 2019 - Naha, Japan Duration: 16 Apr 2019 → 18 Apr 2019 |
Conference
| Conference | 22nd International Conference on Artificial Intelligence and Statistics, AISTATS 2019 |
|---|---|
| Country/Territory | Japan |
| City | Naha |
| Period | 16/04/19 → 18/04/19 |
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