Flick-and-brake: Finger control over inertial/sustained scroll motion

Mathias Baglioni, Sylvain Malacria, Eric Lecolinet, Yves Guiard

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

We present two variants of Flick-and-Brake, a technique that allows users to not only trigger motion by touch-screen flicking but also to subsequently modulate scrolling speed by varying pressure of a stationary finger. These techniques, which further exploit the metaphor of a massive wheel, provide the user with online friction control. We describe a finite-state machine that models a variety of flicking interaction styles, with or without pressure control. We report the results of a preliminary user study that shows that for medium to long distance scrolling the Flick-and-Brake techniques require less gestural activity than does standard flicking. One of the two variants of the technique is faster, but no less accurate, than state-of-the-art flicking. Users reported they preferred Flick-and-Brake over the standard flick and judged it more efficient. We indicate some pending issues raised by the results of this preliminary investigation.

Original languageEnglish
Title of host publicationCHI EA 2011 - 29th Annual CHI Conference on Human Factors in Computing Systems, Conference Proceedings and Extended Abstracts
PublisherAssociation for Computing Machinery
Pages2281-2286
Number of pages6
ISBN (Print)9781450302289
DOIs
Publication statusPublished - 1 Jan 2011
Externally publishedYes

Publication series

NameConference on Human Factors in Computing Systems - Proceedings

Keywords

  • Flick and brake
  • Flicking
  • Kinetic scrolling
  • Mobile devices
  • Physical metaphors
  • Pressure
  • Pseudo-pressure
  • Touch-screen interaction

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