TY - GEN
T1 - FourieRF
T2 - 12th International Conference on 3D Vision, 3DV 2025
AU - Gomez, Diego
AU - Gong, Bingchen
AU - Ovsjanikov, Maks
N1 - Publisher Copyright:
© 2025 IEEE.
PY - 2025/1/1
Y1 - 2025/1/1
N2 - We present a novel approach for few-shot NeRF estimation, aimed at avoiding local artifacts and capable of efficiently reconstructing real scenes. In contrast to previous methods that rely on pre-trained modules or various data-driven priors that only work well in specific scenarios, our method is fully generic and is based on controlling the frequency of the learned signal in the Fourier domain. We observe that in NeRF learning methods, high-frequency artifacts often show up early in the optimization process, and the network struggles to correct them due to the lack of dense supervision in few-shot cases. To counter this, we introduce an explicit curriculum training procedure, which progressively adds higher frequencies throughout optimization, thus favoring global, low-frequency signals initially, and only adding details later. We represent the radiance fields using a grid-based model and introduce an efficient approach to control the frequency band of the learned signal in the Fourier domain. Therefore our method achieves faster reconstruction and better rendering quality than purely MLP-based methods. We show that our approach is general and is capable of producing high-quality results on real scenes, at a fraction of the cost of competing methods. Our method opens the door to efficient and accurate scene acquisition in the few-shot NeRF setting.
AB - We present a novel approach for few-shot NeRF estimation, aimed at avoiding local artifacts and capable of efficiently reconstructing real scenes. In contrast to previous methods that rely on pre-trained modules or various data-driven priors that only work well in specific scenarios, our method is fully generic and is based on controlling the frequency of the learned signal in the Fourier domain. We observe that in NeRF learning methods, high-frequency artifacts often show up early in the optimization process, and the network struggles to correct them due to the lack of dense supervision in few-shot cases. To counter this, we introduce an explicit curriculum training procedure, which progressively adds higher frequencies throughout optimization, thus favoring global, low-frequency signals initially, and only adding details later. We represent the radiance fields using a grid-based model and introduce an efficient approach to control the frequency band of the learned signal in the Fourier domain. Therefore our method achieves faster reconstruction and better rendering quality than purely MLP-based methods. We show that our approach is general and is capable of producing high-quality results on real scenes, at a fraction of the cost of competing methods. Our method opens the door to efficient and accurate scene acquisition in the few-shot NeRF setting.
UR - https://www.scopus.com/pages/publications/105016237367
U2 - 10.1109/3DV66043.2025.00061
DO - 10.1109/3DV66043.2025.00061
M3 - Conference contribution
AN - SCOPUS:105016237367
T3 - Proceedings - 2025 International Conference on 3D Vision, 3DV 2025
SP - 607
EP - 615
BT - Proceedings - 2025 International Conference on 3D Vision, 3DV 2025
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 25 March 2025 through 28 March 2025
ER -