Games with winning conditions of high Borel complexity

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

Abstract

We first consider infinite two-player games on pushdown graphs. In previous work, Cachat, Duparc and Thomas [4] have presented a winning decidable condition that is Σ3-complete in the Borel hierarchy. This was the first example of a decidable winning condition of such Borel complexity. We extend this result by giving a family of decidable winning conditions of arbitrary high finite Borel complexity. From this family, we deduce a family of decidable winning conditions of arbitrary finite Borel complexity for games played on finite graphs. The problem of deciding the winner for these winning conditions is shown to be non-elementary complete.

Original languageEnglish
Title of host publicationLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
EditorsJosep Díaz, Juhani Karhumäki, Arto Lepistö, Donald Sannella
PublisherSpringer Verlag
Pages1150-1162
Number of pages13
ISBN (Print)3540228497
DOIs
Publication statusPublished - 1 Jan 2004
Externally publishedYes

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume3142
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Keywords

  • Borel Complexity
  • Pushdown Automata
  • Two-player Games

Fingerprint

Dive into the research topics of 'Games with winning conditions of high Borel complexity'. Together they form a unique fingerprint.

Cite this