Abstract
Digital geometry is a new data type for multimedia applications.To foster the use of 3D geometry, we introduce a piecewise linearparameterization of 3D surfaces that we can use for texture mapping,morphing, remeshing, and geometry imaging. Our method guaranteesone-to-one mapping without foldovers in a geometrically intuitive way.
| Original language | English |
|---|---|
| Pages (from-to) | 27-33 |
| Number of pages | 7 |
| Journal | IEEE Multimedia |
| Volume | 12 |
| Issue number | 1 |
| DOIs | |
| Publication status | Published - 1 Jan 2005 |
| Externally published | Yes |
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