Hands on virtual clay

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This paper presents a new interaction system designed for hands-on 3D shape modeling and deformation through natural hand gestures. Our system is made of a Phantom haptic device coupled with a deformable foam ball that supports pressure sensors. These sensors detect forces exerted by the user's fingertips, and are used to control the configuration of a compliant virtual hand that is modeling soft virtual clay. During interaction, the user is provided both passive tactile feedback through the foam ball, and realistic visual feedback since the virtual hand deforms due to its interaction in the virtual environment. The combination of all these feedbacks provides the artist with a good immersion allowing for effective sculpting in a virtual world.

Original languageEnglish
Title of host publicationIEEE International Conference on Shape Modeling and Applications 2008, Proceedings, SMI
Pages267-268
Number of pages2
DOIs
Publication statusPublished - 9 Sept 2008
Externally publishedYes
EventIEEE International Conference on Shape Modeling and Applications 2008, SMI - Stony Brook, NY, United States
Duration: 4 Jun 20086 Jun 2008

Publication series

NameIEEE International Conference on Shape Modeling and Applications 2008, Proceedings, SMI

Conference

ConferenceIEEE International Conference on Shape Modeling and Applications 2008, SMI
Country/TerritoryUnited States
CityStony Brook, NY
Period4/06/086/06/08

Keywords

  • Interaction system
  • Shape modeling
  • Virtual sculpture

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