TY - GEN
T1 - Improving neural implicit surfaces geometry with patch warping
AU - Darmon, Francois
AU - Bascle, Benedicte
AU - Devaux, Jean Clement
AU - Monasse, Pascal
AU - Aubry, Mathieu
N1 - Publisher Copyright:
© 2022 IEEE.
PY - 2022/1/1
Y1 - 2022/1/1
N2 - Neural implicit surfaces have become an important technique for multi-view 3D reconstruction but their accuracy remains limited. In this paper, we argue that this comes from the difficulty to learn and render high frequency textures with neural networks. We thus propose to add to the standard neural rendering optimization a direct photo-consistency term across the different views. Intuitively, we optimize the implicit geometry so that it warps views on each other in a consistent way. We demonstrate that two elements are key to the success of such an approach: (i) warping entire patches, using the predicted occupancy and normals of the 3D points along each ray, and measuring their similarity with a robust structural similarity (SSIM); (ii) handling visibility and occlusion in such a way that incorrect warps are not given too much importance while encouraging a reconstruction as complete as possible. We evaluate our approach, dubbed NeuralWarp, on the standard DTU and EPFL benchmarks and show it outperforms state of the art unsupervised implicit surfaces reconstructions by over 20% on both datasets. Our code is available at https://github.com/fdarmon/NeuralWarp
AB - Neural implicit surfaces have become an important technique for multi-view 3D reconstruction but their accuracy remains limited. In this paper, we argue that this comes from the difficulty to learn and render high frequency textures with neural networks. We thus propose to add to the standard neural rendering optimization a direct photo-consistency term across the different views. Intuitively, we optimize the implicit geometry so that it warps views on each other in a consistent way. We demonstrate that two elements are key to the success of such an approach: (i) warping entire patches, using the predicted occupancy and normals of the 3D points along each ray, and measuring their similarity with a robust structural similarity (SSIM); (ii) handling visibility and occlusion in such a way that incorrect warps are not given too much importance while encouraging a reconstruction as complete as possible. We evaluate our approach, dubbed NeuralWarp, on the standard DTU and EPFL benchmarks and show it outperforms state of the art unsupervised implicit surfaces reconstructions by over 20% on both datasets. Our code is available at https://github.com/fdarmon/NeuralWarp
KW - 3D from multi-view and sensors
KW - Vision + graphics
UR - https://www.scopus.com/pages/publications/85134899934
U2 - 10.1109/CVPR52688.2022.00616
DO - 10.1109/CVPR52688.2022.00616
M3 - Conference contribution
AN - SCOPUS:85134899934
T3 - Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
SP - 6250
EP - 6259
BT - Proceedings - 2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2022
PB - IEEE Computer Society
T2 - 2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2022
Y2 - 19 June 2022 through 24 June 2022
ER -