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Interactive media control using natural interaction-based Kinect

  • Telecom Sudparis

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

In this work we present a novel interaction approach based on a gesture recognition system using a Microsoft Kinect sensor. Gestures are defined and interpreted in order to activate controls on a media device. This natural interface enables intuitive interaction with the multimedia content. The depth sensor observes the scene to detect a request for control in the form of a gesture. Then, the application assigns a control for the media system. The application is tested under various scenarios and proved the reliability and the effectiveness of the proposed approach.

Original languageEnglish
Title of host publication2013 IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2013 - Proceedings
Pages1812-1815
Number of pages4
DOIs
Publication statusPublished - 18 Oct 2013
Event2013 38th IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2013 - Vancouver, BC, Canada
Duration: 26 May 201331 May 2013

Publication series

NameICASSP, IEEE International Conference on Acoustics, Speech and Signal Processing - Proceedings
ISSN (Print)1520-6149

Conference

Conference2013 38th IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2013
Country/TerritoryCanada
CityVancouver, BC
Period26/05/1331/05/13

Keywords

  • Interactive media
  • Microsoft Kinect
  • gesture recognition

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