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Interactive sculpting with implicit surfaces

  • GPM2-INPG

Research output: Contribution to conferencePaperpeer-review

Abstract

Providing the user with an intuitive sculpting system similar to real clay is one of the most challenging long term goals in interactive modeling. The user should ideally be able to deform, add and remove material, with no restriction on the geometry and topological genius of the solid being edited. Implicit surfaces, defined as iso-surfaces of scalar fields, are a very attractive model in such situations. This talk reviews two alternative implicit representations, the constructive approach versus sampled fields, and discusses their convenience for modeling virtual clay. An implicit sculpting system which incorporates force feedback and relies on multiresolution to accelerate editing is presented.

Original languageEnglish
Pages179
Number of pages1
DOIs
Publication statusPublished - 1 Jan 2002
Externally publishedYes
EventProceddings Seventh ACM Symposium on Solid Modeling and Applications SM'02 - Saarbrucken, Germany
Duration: 17 Jun 200221 Jun 2002

Conference

ConferenceProceddings Seventh ACM Symposium on Solid Modeling and Applications SM'02
Country/TerritoryGermany
CitySaarbrucken
Period17/06/0221/06/02

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