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Learn How to Prune Pixels for Multi-View Neural Image-Based Synthesis

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Image-based rendering techniques stand at the core of an immersive experience for the user, as they generate novel views given a set of multiple input images. Since they have shown good performance in terms of objective and subjective quality, the research community devotes great effort to their improvement. However, the large volume of data necessary to render at the receiver's side hinders applications in limited bandwidth environments or prevents their employment in real-time applications. We present LeHoPP, a method for input pixel pruning, where we examine the importance of each input pixel concerning the rendered view, and we avoid the use of irrelevant pixels. Even without retraining the image-based rendering network, our approach shows a good tradeoff between synthesis quality and pixel rate. When tested in the general neural rendering framework, compared to other pruning baselines, LeHoPP gains between 0.9 dB and 3.6 dB on average.

Original languageEnglish
Title of host publicationProceedings - 2023 IEEE International Conference on Multimedia and Expo Workshops, ICMEW 2023
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages158-163
Number of pages6
ISBN (Electronic)9798350313154
DOIs
Publication statusPublished - 1 Jan 2023
Event2023 IEEE International Conference on Multimedia and Expo Workshops, ICMEW 2023 - Brisbane, Australia
Duration: 10 Jul 202314 Jul 2023

Publication series

NameProceedings - 2023 IEEE International Conference on Multimedia and Expo Workshops, ICMEW 2023

Conference

Conference2023 IEEE International Conference on Multimedia and Expo Workshops, ICMEW 2023
Country/TerritoryAustralia
CityBrisbane
Period10/07/2314/07/23

Keywords

  • Immersive video
  • learned image-based rendering
  • pixel pruning
  • video processing

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