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Learning controls for blendshape-based realistic facial animation

  • University of California, Berkeley
  • Sony Computer Entertainment America
  • California Institute of Technology
  • Industrial Light and Magic

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

Abstract

Detailed and expressive facial animation is essential for high-end character animation.1 When the character is speaking or displaying emotions, the character's face may need to express a wide range of configurations. Since infinitely many facial expressions may be necessary, the face model should be able to deform to arbitrary configurations. Such a face model is called a deformable or morphable model of the face.

Original languageEnglish
Title of host publicationData-Driven 3D Facial Animation
PublisherSpringer London
Pages162-174
Number of pages13
ISBN (Print)9781846289064
DOIs
Publication statusPublished - 1 Dec 2007
Externally publishedYes

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