Skip to main navigation Skip to search Skip to main content

Learning smooth shapes by probing

  • Jean Daniel Boissonnat
  • , Leonidas J. Guibas
  • , Steve Oudot
  • INRIA
  • Stanford University

Research output: Contribution to journalArticlepeer-review

Abstract

We consider the problem of discovering a smooth unknown surface S bounding an object O in R3. The discovery process consists of moving a point probing device in the free space around O so that it repeatedly comes in contact with S. We propose a probing strategy for generating a sequence of surface samples on S from which a triangulated surface can be generated that approximates S within any desired accuracy. We bound the number of probes and the number of elementary moves of the probing device. Our solution is an extension of previous work on Delaunay refinement techniques for surface meshing. The approximating surface we generate enjoys the many nice properties of the meshes obtained by those techniques, e.g. exact topological type, normal approximation, etc.

Original languageEnglish
Pages (from-to)38-58
Number of pages21
JournalComputational Geometry: Theory and Applications
Volume37
Issue number1 SPEC. ISS.
DOIs
Publication statusPublished - 1 Jan 2007
Externally publishedYes

Keywords

  • Blind surface approximation
  • Delaunay refinement
  • Interactive surface reconstruction
  • Manifold learning
  • Surface meshing

Fingerprint

Dive into the research topics of 'Learning smooth shapes by probing'. Together they form a unique fingerprint.

Cite this