Les usages émergents d'un jeu multijoueur sur terminaux mobiles géolocalisés mobilités équipées dans un japon « augmenté » et « rencontres d'écran »

Translated title of the contribution: Emergent uses of a multiplayer location-aware game on mobile terminals equipped mobilities in an âœaugmentedâ? japan and âœscreen encountersâ?

Christian Licoppe, Yoriko Inada

Research output: Contribution to journalArticlepeer-review

Abstract

This paper studies the uses of a multi-player location-aware game on mobile terminals in Japan, where players collect virtual objects as they move about in Tokyo. The game, available commercially, is an in vivo laboratory for studying the development of location-aware collective behaviours. The authors analyse forms of mobility adjusted to the "augmented" city that the players experience via their terminal (how does one live in an "augmented" urban public space, in a game context?), and the interactional behaviours that develop in a location-aware community where the members' positions are public data.

Translated title of the contributionEmergent uses of a multiplayer location-aware game on mobile terminals equipped mobilities in an âœaugmentedâ? japan and âœscreen encountersâ?
Original languageFrench
Pages (from-to)135-164
Number of pages30
JournalReseaux
Volume133
Issue number5
DOIs
Publication statusPublished - 1 Jan 2005

Fingerprint

Dive into the research topics of 'Emergent uses of a multiplayer location-aware game on mobile terminals equipped mobilities in an âœaugmentedâ? japan and âœscreen encountersâ?'. Together they form a unique fingerprint.

Cite this