Low bitrate informed source separation of realistic mixtures

Antoine Liutkus, Roland Badeau, Gael Richard

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Demixing consists in recovering the sounds that compose a multichannel mix. Important applications include karaoke or respatialization. Several approaches to this problem have been proposed in a coding/decoding framework, which are denoted either as spatial audio object coding or informed source separation. They assume that the constituent sounds are available at an encoding stage and used to compute a side-information transmitted to the end-user. At a decoding stage, only the mixtures and the side information are used to recover the sources. Here, we propose an advanced model, which encompasses many practical scenarios and permits to reach bitrates as low as 0:5kbps/source. First, the sources may be mono or multichannel. Second, the mixing process is assumed to be diffuse, generalizing the usual linear-instantaneous or convolutive cases and permitting professional mixes to be processed. Third, the signals to be recovered may either be the original sources or their spatial images.

Original languageEnglish
Title of host publication2013 IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2013 - Proceedings
Pages66-70
Number of pages5
DOIs
Publication statusPublished - 18 Oct 2013
Externally publishedYes
Event2013 38th IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2013 - Vancouver, BC, Canada
Duration: 26 May 201331 May 2013

Publication series

NameICASSP, IEEE International Conference on Acoustics, Speech and Signal Processing - Proceedings
ISSN (Print)1520-6149

Conference

Conference2013 38th IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2013
Country/TerritoryCanada
CityVancouver, BC
Period26/05/1331/05/13

Keywords

  • Wiener filtering
  • audio upmixing
  • informed source separation
  • spatial audio object coding

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