Abstract
Infinite discrete stable Boltzmann maps are “heavy-tailed” generalisations of the well-known uniform infinite planar quadrangulation. Very efficient tools to study these objects are Markovian step-by-step explorations of the graph called peeling processes. Such a process depends on an algorithm that at each step selects the next edge where the exploration continues. We prove here that, whatever the algorithm, a peeling process always reveals about the same portion of the map, thus growing roughly like metric balls. Applied to well-designed algorithms, this enables us to easily compare distances in the map and in its dual, as well as to control the so-called pioneer points of the simple random walk, both on the map and on its dual.
| Translated title of the contribution | Sur les explorations markoviennes des cartes planaires aléatoires |
|---|---|
| Original language | English |
| Pages (from-to) | 709-732 |
| Number of pages | 24 |
| Journal | Bulletin de la Societe Mathematique de France |
| Volume | 148 |
| Issue number | 4 |
| DOIs | |
| Publication status | Published - 1 Jan 2020 |
Keywords
- Exploration process
- Random planar maps
- Stable processes
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