MaterIA: Single Image High-Resolution Material Capture in the Wild

Rosalie Martin, Arthur Roullier, Romain Rouffet, Adrien Kaiser, Tamy Boubekeur

Research output: Contribution to journalArticlepeer-review

Abstract

We propose a hybrid method to reconstruct a physically-based spatially varying BRDF from a single high resolution picture of an outdoor surface captured under natural lighting conditions with any kind of camera device. Relying on both deep learning and explicit processing, our PBR material acquisition handles the removal of shades, projected shadows and specular highlights present when capturing a highly irregular surface and enables to properly retrieve the underlying geometry. To achieve this, we train two cascaded U-Nets on physically-based materials, rendered under various lighting conditions, to infer the spatially-varying albedo and normal maps. Our network processes relatively small image tiles (512 × 512 pixels) and we propose a solution to handle larger image resolutions by solving a Poisson system across these tiles. We complete this pipeline with analytical solutions to reconstruct height, roughness and ambient occlusion.

Original languageEnglish
Pages (from-to)163-177
Number of pages15
JournalComputer Graphics Forum
Volume41
Issue number2
DOIs
Publication statusPublished - 1 May 2022
Externally publishedYes

Keywords

  • Dataset Synthesis
  • Deep Learning
  • Delighting
  • Material Capture
  • SVBRDF
  • Shadow Removal

Fingerprint

Dive into the research topics of 'MaterIA: Single Image High-Resolution Material Capture in the Wild'. Together they form a unique fingerprint.

Cite this