TY - GEN
T1 - Physical Simulation Layer for Accurate 3D Modeling
AU - Mezghanni, Mariem
AU - Bodrito, Theo
AU - Boulkenafed, Malika
AU - Ovsjanikov, Maks
N1 - Publisher Copyright:
© 2022 IEEE.
PY - 2022/1/1
Y1 - 2022/1/1
N2 - We introduce a novel approach for generative 3D modeling that explicitly encourages the physical and thus functional consistency of the generated shapes. To this end, we advocate the use of online physical simulation as part of learning a generative model. Unlike previous related methods, our approach is trained end-to-end with a fully differentiable physical simulator in the training loop. We accomplish this by leveraging recent advances in differentiable programming, and introducing a fully differentiable point-based physical simulation layer, which accurately evaluates the shape's stability when subjected to gravity. We then incorporate this layer in a signed distance function (SDF) shape decoder. By augmenting a conventional SDF decoder with our simulation layer, we demonstrate through extensive experiments that online physical simulation improves the accuracy, visual plausibility and physical validity of the resulting shapes, while requiring no additional data or annotation effort.
AB - We introduce a novel approach for generative 3D modeling that explicitly encourages the physical and thus functional consistency of the generated shapes. To this end, we advocate the use of online physical simulation as part of learning a generative model. Unlike previous related methods, our approach is trained end-to-end with a fully differentiable physical simulator in the training loop. We accomplish this by leveraging recent advances in differentiable programming, and introducing a fully differentiable point-based physical simulation layer, which accurately evaluates the shape's stability when subjected to gravity. We then incorporate this layer in a signed distance function (SDF) shape decoder. By augmenting a conventional SDF decoder with our simulation layer, we demonstrate through extensive experiments that online physical simulation improves the accuracy, visual plausibility and physical validity of the resulting shapes, while requiring no additional data or annotation effort.
KW - Deep learning architectures and techniques
KW - Image and video synthesis and generation
KW - Optimization methods
KW - Representation learning
KW - Vision + graphics
U2 - 10.1109/CVPR52688.2022.01315
DO - 10.1109/CVPR52688.2022.01315
M3 - Conference contribution
AN - SCOPUS:85141400611
T3 - Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
SP - 13504
EP - 13513
BT - Proceedings - 2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2022
PB - IEEE Computer Society
T2 - 2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2022
Y2 - 19 June 2022 through 24 June 2022
ER -