"Plug: Secrets of the museum": A pervasive game taking place in a museum

Michel Simatic, Isabelle Astic, Coline Aunis, Annie Gentes, Aude Guyot-Mbodji, Camille Jutant, Emmanuel Zaza

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

"Plug: Secrets of the Museum" (PSM) is a game played with NFC-enabled mobile phones inside a museum containing dedicated passive RFID tags. During a PSM session, 8 teams exchange virtual cards representing objects located in the museum. These exchanges are done either with RFID tags or with other teams. PSM game design results in an educational and entertaining game which is much more attractive than the plain old treasure hunt proposed by several museums. Thus PSM is a good companion to discover and even take up a museum.

Original languageEnglish
Title of host publicationEntertainment Computing - ICEC 2009 - 8th International Conference, Proceedings
Pages302-303
Number of pages2
DOIs
Publication statusPublished - 6 Nov 2009
Event8th International Conference on Entertainment Computing, ICEC 2009 - Paris, France
Duration: 3 Sept 20095 Sept 2009

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume5709 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference8th International Conference on Entertainment Computing, ICEC 2009
Country/TerritoryFrance
CityParis
Period3/09/095/09/09

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