Random sampling of large planar maps and convex polyhedra

Research output: Contribution to journalConference articlepeer-review

Abstract

We present a versatile almost uniform random generator for planar embeddings of graphs (usually called maps). This simple pseudo-algorithm is linear on average and gives in a few seconds random maps with up to one million edges or vertices. The class of planar graphs that can be obtained includes graphs of convex polyhedra (or 3-connected planar graphs) and convex irreducible triangulations (or 4-connected maximal planar graphs). Our algorithm relies on a combinatorial approach. First, new simpler compact encodings are defined using canonical unlabelled covering trees. Second, a general extraction/rejection pseudo-algorithm is defined for composed structures. If correctly tuned (we provide the necessary analysis for maps), it applies efficiently to a much wider class of planar graphs than previously known methods.

Original languageEnglish
Pages (from-to)760-769
Number of pages10
JournalConference Proceedings of the Annual ACM Symposium on Theory of Computing
DOIs
Publication statusPublished - 1 Jan 1999
Externally publishedYes
EventProceedings of the 1999 31st Annual ACM Symposium on Theory of Computing - FCRC '99 - Atlanta, GA, USA
Duration: 1 May 19994 May 1999

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