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Real-time collision detection for virtual surgery

  • INRIA

Research output: Contribution to conferencePaperpeer-review

77 Citations (Scopus)

Abstract

We present a simple method for performing real-time collision detection in a virtual surgery environment. The method relies on the graphics hardware for testing the interpenetration between a virtual deformable organ and a rigid tool controlled by the user. The method enables to take into account the motion of the tool between two consecutive time steps. For our specific application, the new method runs about a hundred times faster than the well known oriented-bounding-boxes tree method.

Original languageEnglish
Pages82-90
Number of pages9
Publication statusPublished - 1 Jan 1999
Externally publishedYes
EventProceedings of the 1999 Computer Animation, CA'99 - Geneva, Switz
Duration: 26 May 199929 May 1999

Conference

ConferenceProceedings of the 1999 Computer Animation, CA'99
CityGeneva, Switz
Period26/05/9929/05/99

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