Abstract
The context of this research is the development of a pedagogical surgery simulator for colon cancer removal. More precisely, we would like to simulate the gesture which consists of moving the small intestine folds away from the cancerous tissues of the colon. This paper presents a method for animating the small intestine and the mesentery (the tissue that connects it to the main vessels) in real-time, thus enabling user-interaction through virtual surgical tools during the simulation. The main issue that we solve here is the real-time processing of multiple col-lisions and self-collisions that occur between the intestine and mesentery folds.
| Original language | English |
|---|---|
| Title of host publication | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
| Editors | Nicholas Ayache, Herve Delingette |
| Publisher | Springer Verlag |
| Pages | 15-26 |
| Number of pages | 12 |
| ISBN (Print) | 3540404392, 9783540404392 |
| DOIs | |
| Publication status | Published - 1 Jan 2003 |
Publication series
| Name | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
|---|---|
| Volume | 2673 |
| ISSN (Print) | 0302-9743 |
| ISSN (Electronic) | 1611-3349 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
Keywords
- Collision detection and response
- Physically-based animation
- Soft tissue modeling
- Surgical simulators
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