TY - GEN
T1 - Realtime projective multi-Texturing of pointclouds and meshes for a realistic street-view web navigation
AU - Devaux, Alexandre
AU - Bŕedif, Mathieu
N1 - Publisher Copyright:
© 2016 ACM.
PY - 2016/7/22
Y1 - 2016/7/22
N2 - Street-view web applications have now gained widespread popularity. Targeting the general public, they offer ease of use, but while they allow efficient navigation from a pedestrian level, the immersive quality of such renderings is still low. The user is usually stuck at specific positions and transitions bring out artefacts, in particular parallax and aliasing. We propose a method to enhance the realism of street view navigation systems using a hybrid rendering based on realtime projective texturing on meshes and pointclouds with occlusion handling, requiring extremely minimized pre-processing steps allowing fast data update, progressive streaming (mesh-based approximation, with point cloud details) and unaltered raw data precise visualization.
AB - Street-view web applications have now gained widespread popularity. Targeting the general public, they offer ease of use, but while they allow efficient navigation from a pedestrian level, the immersive quality of such renderings is still low. The user is usually stuck at specific positions and transitions bring out artefacts, in particular parallax and aliasing. We propose a method to enhance the realism of street view navigation systems using a hybrid rendering based on realtime projective texturing on meshes and pointclouds with occlusion handling, requiring extremely minimized pre-processing steps allowing fast data update, progressive streaming (mesh-based approximation, with point cloud details) and unaltered raw data precise visualization.
KW - GIS
KW - Image Based Rendering
KW - Point Based Rendering
KW - Projective Texturing
KW - Streetview
KW - WebGL
U2 - 10.1145/2945292.2945311
DO - 10.1145/2945292.2945311
M3 - Conference contribution
AN - SCOPUS:84983503723
T3 - Proceedings of the 21st International Conference on Web3D Technology, Web3D 2016
SP - 105
EP - 108
BT - Proceedings of the 21st International Conference on Web3D Technology, Web3D 2016
PB - Association for Computing Machinery, Inc
T2 - 21st International Conference on Web3D Technology, Web3D 2016
Y2 - 22 July 2016 through 24 July 2016
ER -