Recent developments in distributed particle filtering: Towards fast and accurate algorithms

Andrea Simonetto, Tamás Keviczky

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Particle filters have been widely used for the solution of optimal estimation problems in nonlinear non-Gaussian environments. One of their drawbacks is that these methods are computationally expensive. In the past few years, new developments have been made in trying to distribute the particle filter algorithm among different computing agents in order to make the underlying computations tractable. This period also witnessed the rise of general purpose GPU devices, which are making massive code parallelization possible. These developments have the potential to make the particle filter a viable alternative for real-time implementations in the near future, even when the number of required particles is high. In this paper we review the state-of-the-art in distributed particle filtering and propose a method that is applicable to distributed computing architectures.

Original languageEnglish
Title of host publication1st IFAC Workshop on Estimation and Control of Networked Systems, NecSys'09
Pages138-143
Number of pages6
EditionPART 1
DOIs
Publication statusPublished - 1 Dec 2009
Externally publishedYes
Event1st IFAC Workshop on Estimation and Control of Networked Systems, NecSys'09 - Venice, Italy
Duration: 24 Sept 200926 Sept 2009

Publication series

NameIFAC Proceedings Volumes (IFAC-PapersOnline)
NumberPART 1
Volume1
ISSN (Print)1474-6670

Conference

Conference1st IFAC Workshop on Estimation and Control of Networked Systems, NecSys'09
Country/TerritoryItaly
CityVenice
Period24/09/0926/09/09

Keywords

  • Consensus filters
  • Distributed computation
  • Distributed estimation algorithms
  • Distributed particle filters
  • General purpose GPU
  • Mobile robot tracking
  • Particle filters

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