Recognizing mutual 'proximity' at a distance: Weaving together mobility, sociality and technology

  • Christian Licoppe

Research output: Contribution to journalArticlepeer-review

Abstract

The aim of this paper is to analyse the way social gatherings are collaboratively accomplished in two highly different settings, routine mobile phone conversations, and a location-aware mobile game, through a single, sequentially ordered interactional device based on participants producing mutually ratified 'co-proximity events'. It starts from their doing 'co-localization work', that is, collaboratively establishing their locations, which provides them with opportunities to assess their mutual locations as some form of proximity. I show how such 'co-proximity events' achieved within talk-in-interaction enact the relevance of a future face-to-face encounter, and project an invitation to meet as a relevant 'next' in the interactional sequence. In the location-aware system, the game infrastructure and interfaces assume agency in the discovery of co-proximity, by providing players with opportunities to see the presence of their icons on a single map. I show how players treat such a display as a form of mediated co-proximity, with the same interactional and sequential consequences as in mobile phone conversations. The sequence-sensitive interactional device I identify here allows the collaborative production of social encounters. It weaves mobility and sociality, proximity and hospitality, and can be argued to possess a wider anthropological significance.

Original languageEnglish
Pages (from-to)1924-1937
Number of pages14
JournalJournal of Pragmatics
Volume41
Issue number10
DOIs
Publication statusPublished - 1 Oct 2009

Keywords

  • Location awareness
  • Mobile phone
  • Mobility
  • Proximity

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